A platformer with unique experimental wave-flip-gravity mechanics.
The goal of the game is to get to the portal that takes you to the next level. In some levels, you need to collect a couple of cubes first to let the portal appear. In the middle of each level, there is a big wave that influences the player gravity. The player will often find itself and the level upside down. How these unique mechanic works are better explained by seeing the video or playing the game.
I made this game with a team for the Global Game Jam 2017. The GGJ is a yearly event where people get together to create a game in 48 hours. This was the first time I took part in this jam and worked with people I only just met at the event. I did a large part of the programming with another team member and to a lesser extent the game design/direction.
Play at newgrounds:http://www.newgrounds.com/projects/games/1060283/preview
Link to jam site: http://globalgamejam.org/2017/games/super-waveformer